Showing posts with label Robin. Show all posts
Showing posts with label Robin. Show all posts
Tuesday, June 11, 2019
Red Robin #20
The Rabbit Hole [Interlude]: On the Shoulders of Titans
Fabian Nicieza – Writer
Marcus To – Penciller
Ray McCarthy – Inker
Guy Major – Colors
Sal Cipriano – Letters
To, McCarthy, and Brian Buccellato – Cover
Rachel Gluckstern & Sean Ryan – Editors
Michael Marts – Batman Group Editor
Batman created by Bob Kane
Special thanks to J.T. Krul!
Our cover shows Tim battling Catman — and getting his butt kicked. I love Marcus To's style, and I will say this is a well-drawn cover. However, I wish we actually had the Teen Titans on the cover besides that small note. Of course, that's kind of my main complaint with this issue. All the Teen Titans fans who came over here just for the crossover had to endure an unrelated Catman fight in the first half of the comic before the Titans finally show up. I don't think that's the most effective way to stage a crossover, but that's just me.
Our story opens in the middle of a long, convoluted arc involving the villains' communications grid, the ünternet, a Russian oligarch named Viktor Mikalek, and the Catman. Long story short, after being chased by Tim for a while, Catman gets him off his trail by sending the Calculator after Tim's latest girlfriend, Tam. (Yeah, Tim and Tam.) The Calculator actually fires a rocket launcher at Tam's dormitory, but luckily Tam was out drinking with her sorority sisters. Unluckily, the Calculator got away. So Tim heads back to his computer to analyze his evidence.
Tim has several screens of his closest allies around his main monitor, showing Batgirl, Batman and the Teen Titans. (Sadly, these are just images of recent covers, not original art by Marcus To. For the Titans, it's the variant cover for issue #91. I mean, how did Tim even get a picture of the Titans posing together so neatly like that?) Anyway, Tim rightly believes it to be rather strange that the Calculator himself would be firing rocket launchers at colleges. His facial recognition software finds a 94% match between the shooter and the Calculator, so Tim decides to run a worldwide search of all faces with a 94% match. To Tim's horror, the computer finds 147 matches across the world, meaning the Calculator has an army of robots that look like him. Realizing he needs help on this mission, but not wanting Bruce or Dick to take charge, Tim calls his old team. And that brings us to the ending of Teen Titans #91.
Although Tim did call in some of his old friends to help him fight off Ra's al Ghul's ninjas not to long ago, he didn't really interact with them that much. In fact, it's likely that Tim hasn't actually had a proper conversation with Conner or Bart since they were brought back to life. Understandably, Tim is incredibly nervous when he goes out to meet the T-jet the next morning. And when the Titans arrive, Cassie, Conner and Bart solemnly walk off the jet with stoic, almost angry faces. Tim awkwardly says hi to Cass and silently wishes that someone would smile. Suddenly, Cassie, Conner and Bart wrap Tim up in a big hug, while Beast Boy cries out, "Psyche!"
Tim realizes Beast Boy put the old Young Justice members up to this, but he's actually grateful for the ruse. In fact, this reunion has Tim in such good spirits, he's even happy to see Rose again. Raven comments on how tired Tim looks, and he admits he's exhausted. At which point Damian chimes in, suggesting it's time for Tim to retire and make way for the "real Robin." Tim jokes that he's surprised the Titans haven't killed Damian yet, and Conner says they were just waiting for his approval.
So Tim hops on the jet and explains that with the help of Oracle and Cyborg, he's tracked the Calculator's robots' signal to a single server nest in Istanbul. Even if the real Calculator isn't there, Tim believes that's where he's controlling his activities from and wants to shut it down. Kon asks Tim what their strategy is, and Tim starts to answer, but worries that he's stepping on Cassie's toes as team leader. But Cassie lets Tim lay out the strategy, so he explains that the Calculator could easily recognize any of them out of costume, except for one new hero he hasn't encountered yet. Everybody looks at Damian, and Bart sadly says, "Wait ... does that mean what I think it means ... ?" Damian mocks Bart for having neurons that don't move as quickly as his feet.
When our heroes reach Istanbul, everybody stays hidden in the jet, while Damian explores the streets in civilian clothes. Tim has patched into the city's traffic cams, so they can essentially see everything Damian sees. Kon says he missed working with Tim being the man with the plan. Bart adds that he just missed having a plan, period, before hastily tacking on an apology to Cassie. Tim also apologizes to her, but she once again graciously concedes control on this mission to him.
Damian eventually does pass the Calculator, or one of his robots, on the street, and after spending the day in surveillance, our heroes finally pinpoint the server nest to the basement of a popular nightclub. So the team heads out into the night, with Beast Boy employing the best disguise as a spider (although he is distracted by some of the pretty girls waiting outside the club). Damian naturally makes the first move, leaping off a window ledge to knock the head off a Calculator robot. Everybody gathers around the robot and Bart notices its eyes are still blinking. Kon notes the blinking seems to be keeping time, which Damian realizes means it's a bomb. Bart quickly pulls Damian away from the robot, while Superboy slams it into the wall and shields everybody from the blast. And to Tim's dismay, he notes there are at least half a dozen more Calculator robots among the crowd surrounding them, and it's going to be pretty difficult to protect the people from these bombs.
Bart and Conner were brought back to life almost two years before this comic. Two years! That's a long, long time to wait for this beautiful reunion of the Young Justice founders. But we finally got it, and Marcus To executed it perfectly. Bart didn't just hug Tim, he leaped into the air to wrap his arms around Tim and Kon. It was glorious. And Guy Major earns a lot of points for actually giving Bart brown hair — but then he loses some points for giving him blue eyes. Oh well, we can't win them all! Anyway, I wish we had this art team on the Teen Titans. I'm sorry, Nicola Scott, but To's got you beat.
This story itself, though, was rather odd. Besides taking way too long to bring in the guests of honor, the actual mission they've been tasked with is quite strange and random. Why does the Calculator have an army of robots that look just like him? And why are there so many of these robots congregated in one city? That's practically begging someone to shut down your operations. And I guess it's kind of a trap, with the robots loaded with explosives, but still. I would have preferred this grand reunion to have preceded the Ra's al Ghul fight. Now there's a villain worthy of teaming up for.
To be continued in Teen Titans #92!
Tuesday, April 23, 2019
Red Robin #12
Collision: The Conclusion
Christopher Yost (Writer)
Marcus To (Penciller)
Ray McCarthy (Inker)
Guy Major (Colorist)
Sal Cipriano (Letterer)
Janelle Siegel (Assistant Editor)
Mike Marts (Editor)
To & McCarthy (Cover)
Our cover shows our old friend Tim Drake (now going as the stupidly named Red Robin) at the mercy of one of Batman's greatest foes, Ra's al Ghul. It's a pretty dramatic cover with the bleeding Batman symbol in the background. Sometimes I might call something like this over the top, but I kind of like it here — mainly because I enjoy Marcus To's style.
Our story picks up at the conclusion of a massive battle between Tim and Ra's. Apparently, Ra's had sought to coerce Tim by sending teams of ninjas out to kill several members of the extended Bat family. But Tim had previously gained access to al Ghul's computer systems and subsequently prepared for this event by calling in some friends. Superboy was sent to protect Alfred, Wonder Girl was asked to help Barbara Gordon (but Barbara took care of the ninjas by herself), and Kid Flash was sent to save Catwoman. Bart reported back to Tim that Selina Kyle is "super-fine" and that this might be the best day of his life.
So that just leaves Tim to fight Ra's one on one. Fittingly, Ra's does win the duel, beating the snot out of Tim before shoving him out a window. Luckily, Nightwing was there to catch him and bring him back to the Batcave. But this was not a defeat for Tim, as his true victory was behind the scenes, thwarting al Ghul's attempts to take control of Wayne Enterprises.
While tim recovers in the Batcave, the new Robin, Damian Wayne, complains that the Teen Titans "riffraff" are going through his father's kitchen upstairs. But that's the last mention of Kon, Bart and Cassie. And at the end of this story, we learn this whole battle was actually Ra's al Ghul testing Tim to see if he'd be a worthy heir. And Tim passed the test.
The obvious joke here is that Bart's calling this the best day of his life because he's in a bedroom with a beautiful woman. But I like to think he might also be referring to the fact that he, Kon and Cassie are finally working with Tim again. We never really got a proper reunion of the four Young Justice holdovers. They had a nice little fireside chat about Superboy's fight with Lex Luthor. Then we had Blackest Night and Superboy and Kid Flash re-joined the Teen Titans. But we haven't had an actual discussion about why Tim isn't with them anymore. At the very least, it is nice to see that Tim's friends will respond to his calls.
Next time, we'll return to Teen Titans #83.
Saturday, September 23, 2017
Robin #101
World Without Young Justice Part 3: Redone by the Vandal(s) of Time
A Lewis/R. Woods/Schubert/Giddings/DigiCham/Wright/Idelson Production
With special thanks to Esther Newlin
Our cover by Humberto Ramos and Wayne Faucher shows this reality's version of Robin, Stephanie Brown, with her reflection showing the Robin we all know and love, Tim Drake. Like all these World Without covers, I love the concept ... just not the execution. All the characters on these covers are too blocky and angular for my liking. Oh well.
Our story is essentially split in two parts, with the first half taking place in the normal world and (I assume) wrapping up some loose ends from Robin #100. But we're only interested in the second half, which abruptly changes to the new reality Bedlam created.
Tim Drake is a normal, skinny teenager, who has been kidnapped by a brainwashed cult called Priestoids. As they lead Tim into a large, diabolical machine, he wishes he had studied judo or something to be able to fight his way out. Luckily, he is rescued by Batman and a female Robin. And even though Tim can't fight, he reveals he is still smart by telling Robin how to destroy the machine, which releases all the Priestoids from the mind control.
We later learn that Tim is happily living with both his parents, and he has correctly deduced that Batman is Bruce Wayne and Robin is Stephanie Brown. He finds himself wondering if he could be a Robin like her, figuring he could pick up the physical aspect through some training, but doubting he'd have the necessary motivation, as he hasn't experienced any major trauma in his life.
While eating out with his parents, he spots an Impulse scout zipping by. This is the sixth one Tim's seen today, and it takes him a minute to remember what he's called — Impact? Pulsar? Impulse. When he gets home that night, he sees another scout put something in a tree in his front yard, so Tim decides to go check it out. He finds one of the spherical cameras that Bedlam is using to monitor his progress of altering reality, and Tim actually briefly sees Matthew Stuart in the lens of the camera. Tim decides to examine the camera closer in the garage, but as he walks toward it, he notices the resolution on the lens gets worse. When he turns around and walks in the opposite direction, the image becomes crisper. So Tim throws his common sense out the window and keeps walking in that direction to try to figure out what it is he's seeing.
The further Tim walks, the more reality warps around him until he's essentially walking in a living cartoon world. He also sees a few more Impulse scouts zoom by, and he realizes that none of them are the genuine Impulse. Tim then comes across a few Impulse scouts that look old and withered. Suddenly, Bart calls out "—YOU?" Tim looks up and expresses relief at seeing Kid Flash. Bart says, "No. Tim, it's me — Impulse!" Tim asks Impulse how he knows him, and Bart says, "C'mon, Boy Wonder, I don't feel like kiddin' around."
Bart tells Tim about Bedlam and how he's using his scouts to alter reality. Tim is vaguely familiar with the name Bedlam, and he asks Impulse if he can control his scouts. Bart says he can't, although he probably could reabsorb them, but he's hesitant to do so. Tim feels like he's living in a dream, where everything is nonsensical, yet still sort of makes sense in its own way. So he decides to play the part of Robin and asks Impulse to lead him back the way he came to meet Bedlam. Tim begins sneaking around Bedlam's base, turns a corner, and shouts out, "—YOU?!"
This issue wasn't too bad. I just wish we had more time in the alternate reality. For one thing, it was difficult to determine what Tim knew from the altered world and what he was remembering from the real world. Like when he addressed Bart as Kid Flash. The most interesting part to me, though was what immediately followed — Bart calling Tim by his real name. "Officially" none of the members of Young Justice know who Robin is. But Bart get to know Tim right before he met Robin on their ski trip way back when. Maybe Bart has always secretly known Robin's identity, but just decided play along with everyone else out of respect for Robin. Or maybe the writer just made a mistake.
Next time, we'll hit World Without Young Justice Part 4 in Superboy #99.
Thursday, September 22, 2016
Sins of Youth: Batboy and Robin #1
Big Magic
Chuck Dixon • Story
Cary Nord • Pencils
Mark Lipka • Inks
Noelle Giddings • Colors
Sean Konot • Letters
Eddie Berganza & Matt Idelson • Stunt Coordinators
Batman created by Bob Kane
Cover by Mike Wieringo & Terry Austin. Colors by Tanya & Richard Horie. All these covers have the same design and the same high level of quality. I feel bad that I don't have much to say about them, but that's just how it goes, I guess. I'm not exactly sure why the Batboy costume has a mask completely covering Bruce's face, but it does look pretty cool. Maybe it's to help distinguish him from his normal Batman form. Ironically, the bulk of this issue has Bruce dressed like Robin and Tim as Batman.
This issue also doesn't have Impulse in it, so this will be another quick synopsis. Bruce and Tim have returned to Gotham City and, in an effort to maintain the illusion of normalcy, have put on each other's uniforms. But kid Bruce is a bit bigger than Tim was, so the Robin outfit is tight on him. Tim is nervous about driving the Batmobile for the first time, but he quickly grows to love it. And poor Alfred has to lie down after seeing these age-swapped heroes.
Bruce says they need to find Klarion the Witch Boy, and he suggests they ask Zatanna to help them. Some highlights along the way include Tim awkwardly calling Jim Gordon "Commissioner" instead of just "Jim," and Tim having a nice discussion with Bruce, where he admits he has never considered growing up to be Batman. He still plans on fighting crime throughout his life, just not necessarily as the Dark Knight. Oh, and Klarion turns the Penguin into a kid.
To make a long story short, Tim and Bruce rescue Zatanna from a couple of very random villains. She then tries to restore them to their normal ages, but all she can manage is to change their costume back to what they were on the cover, saying Klarion's magic is too powerful for her. Oddly enough, neither Batboy nor Robin tells Zatanna that their ages were changed by a combination of magic and science. Nor do they ask her to help them locate Klarion, which was their plan all along. They just ... leave.
CDTV News Top Story
This is Ace Atchison reporting for CDTV news, bringing you the latest coverage on Sins of Youth. And let me tell you, Gotham City blows! We've been here for just a couple of hours, and so far we've had most of our equipment stolen, our van is missing and we've been attacked twice. The last one could have been fatal, if not for some huge Batguy and a very serious kid who was with him. They showed up at the last minute to kick some much deserved bad-guy butt. This means the urban legends are true about a Batman in this city, but I can't prove it because our video cameras were TAKEN!!!!
All I can say is that he's nicer than has been said. It's his kid sidekick who gives me the creeps.
So If you can avoid Gotham City, do it. Good goth music, but THAT IS IT!
In other news:
– Zatanna says for her next trick, "kcehc tuo ym wen noitca erugif."
– Waynetech mini-CD system not compatible with LexCorp Music's new Big Boom Tube Boxes.
Sadly, this was the weakest installment of Sins of Youth so far. The art wasn't that great, and the story was really meandering. It was kind of fun to see Tim struggle with being an adult, but the kid Bruce didn't act different at all. Batboy was a lot more entertaining in JLA Jr. #1. Oh well. We're bound to have a few hiccups in such a large story with so many different creators involved. The fact that duds like this are the exception and not the rule is a testament to the awesomeness of this event.
Next time, Part 7: The speedsters do a world press conference to clear up the current Young Justice mess, and you are there! Sins of Youth: Kid Flash & Impulse #1!
Sunday, December 7, 2014
Robin Plus Impulse #1
Dashing Through the Snow
Brian Augustyn and Mark Waid • Story
John Royle • Pencils
Rob Leigh • Inks
Jason Wright • Colors
John Costanza • Letters
Jordan B. Gorfinkel • Editor
Fans have been asking for this pretty much since the creation of Impulse. And now, our lovable speedster finally gets to team up with the most famous teenage superhero of all time — Robin. And even though Robin gets top billing here, this almost feels like an exclusive Impulse story since it involves his two creators: Mark Waid and Mike Wieringo, who did the cover with John Dell. Wieringo was the regular penciller on Robin at the time, and it shows. Robin looks great on this cover, but Impulse ... not so much. Keep in mind that even though Wieringo designed the character, he only drew him in a couple of issues. Most likely, this was the first time Wieringo drew Impulse since the cover of Flash #100, and sadly, he did not incorporate some of the elements Humberto Ramos introduced to the character. But that's alright, since John Royle did the pencils inside, and, while not as polished as Wieringo or Ramos, he did manage to give Impulse the more updated look.
Our story begins in Gotham City, with Robin investigating a burglary. Although we don't see him, Batman is communicating with Robin the whole time, offering tips and helping out from the background. Apparently a former Soviet Bloc super spy named Piotr Vilk has stolen some obsolete computer equipment, which has quite befuddled our young detective. But before Robin can get too far with his investigation, his rope is cut by a mysterious woman in a gold mask.
Robin's next step has him tracking Vilk down to The Pines ski resort in Virginia. So Robin decides to visit the place as Tim Drake with a couple of friends and Alfred, telling them his dad had discount tickets to the resort. Tim and Alfred quickly set up a makeshift crime lab in their hotel room, and Tim is able to spot Vilk with his binoculars. But Vilk is with another large, intimidating man and a beautiful young woman, so Alfred advises Tim to bide his time. Tim then spots some more kids arriving at the resort, one in particular with really big feet.
And, of course, the kid with big feet is Bart Allen, who is visiting The Pines with his class, including Carol and Preston. And Max Mercury is there, acting as a chaperone and encouraging Bart to behave like a normal kid. Surprisingly, Bart absolutely hates the snow and his puffy winter clothes. But he gets the chance to run a bit when Preston notices his wallet is missing. Bart vibrates out of his coat and boots, runs the few hundred miles back to Manchester, Alabama, finds Preston's wallet in his house, and brings it back, claiming to have found it in the snow all before anyone had a chance to notice Bart's winter clothes were momentarily empty. Everyone except Max, that is, who lectures Bart about protecting his secret identity and punishes him by having him carry everyone's skis.
Later, Bart happens to share a chair lift with Tim Drake. Bart has a hard time hiding his disgust (and even a little terror) of the idea of skiing, and Tim admits he's hoping for some other kind of action. But while Tim skis down the slope, Bart finds himself frozen with fear for the first time in his life. And the once proud daredevil shamefully backs away in front of his classmates.
Back at the lodge, Bart busies himself with Downhill Doom 3 on his Game Lad and tries to sound cool in front of Preston and Carol by saying the slope simply wasn't challenging enough for him. But despite his video game, Bart is able to notice Piotr Vilk suspiciously leaving the lodge at night with a briefcase. Robin also noticed Vilk's movement, and decided to follow him on cross country skis. But Robin's ski gets caught on a tree branch, alerting Vilk to Robin's position. The Russian spy pulls out a gun and begins firing at the Boy Wonder, but suddenly, Impulse arrives, catches the bullets, and says, "Relax, Red-Breast — Impulse is on the case!" Impulse frees Robin, and pulls him to safety behind a snow bank. Robin then says, "Thanks for the save ... Bart."
Bart has a wonderfully comical reaction, and Robin assures him he'll keep his identity a secret. Impulse then asks Robin if he can join him on his case, and Robin says yes. Then Impulse asks for Robin's secret identity, but he says no.
So our two heroes track Vilk and his out-of-date computer equipment to a military camp. Alfred then contacts Robin via his radio, saying he's identified Vilk's associate as one George Deegan, leader of the super-violent militia group White Heat. Alfred advises Robin stay behind and wait for Batman, but Impulse doesn't know the meaning of wait. Bart rushes in and begins beating up all the bad guys, and although Robin knows better, he can't help but act a little impulsive himself.
As the boys fight, Vilk's "girlfriend" sneaks away to quickly change into her outfit with the gold mask we saw at the beginning of this story. She joins the fight, but chews out Robin and Impulse for forcing her to blow her cover after six months of work. She introduces herself as Mystral, and points out that the only important people, Vilk and Deegan, have gotten away during the chaos. So the three heroes begin tracking Vilk once again, but this time he uses a hand grenade to bury them under an avalanche.
We then head back to the lodge, where we find out Max was out looking for Bart and Tim, but had to give up because of an incoming blizzard. And the storm has gotten so bad, even the professional rescuers decided to abandon the search. The panic unites Bart's and Tim's friends, and brings Max and Alfred together for the first time. Alfred tries to assure that Bart might be safe if he's with Tim, and Max agrees that Bart is unusually lucky, but he decides to go out looking for the boys again.
Back to the action, we see that Mystral apparently has super strength and is using it to keep our heroes from being buried by the snow. And Impulse is keeping them warm with his ... vibrational heat? At least that's what Robin said. Anyway, when Mystral tells the teens she's not strong enough to get them out of their makeshift cave, Impulse says he can save them and only didn't because no one asked. So Impulse creates a mini-vortex to tunnel the heroes to safety.
Mystral then locates Vilk via her telepathic powers, and explains that he was looking for an abandoned military base loaded with nuclear missiles in Mount Crockett. When our heroes arrive there, Robin realizes Vilk needed the old computer equipment to crack the base's outdated lock. And Mystral points out Vilk waited for a blizzard to keep the army away while he took the nukes.
So our heroes fight their way into the base, and the action gets a little silly. Impulse ties a rope between two trees to knock some guys off a snowmobile, then Mystral crashes the snowmobile into a truck carrying explosives. Then Robin pushes Impulse down a hill, so he can take out a bunch of guards while sliding on his butt. Impulse really likes it, calling it Downhill Doom IV.
This is where the plot gets a little mixed up. Vilk's associate, Deegan wanted to take all the weapons from the base to "save America from itself." But Vilk wanted to launch a nuclear strike on Russia to reunite the Soviet Union against America. Even though it seems like both their goals could be met here — they each want to unite their home countries under the threat of war — Deegan feels like Vilk used him. They easily could have just talked this out, but Vilk rashly decides to kill Deegan right before our heroes reach the control room.
Mystral takes off after Vilk, while Robin and Impulse try to prevent Vilk's nuke strike. Even though Vilk says he targeted all the missiles to land in Russia, the computer's map shows all the targets in America. Miscommunication between the writers and the artists, I guess. Anyway, Robin wasn't able to see Vilk enter in the specific digits of the code from across the room, but he is certain the password is five numbers followed by three letters and another two numbers. So Impulse begins entering every possible combination that matches that format. Robin points out he only has three and a half minutes, but Impulse says he beat Zelda in less time.
As the clock ticks down, Impulse jokes about confusing the computer with questions about love, but this only makes Robin freak out more. He says, "C'mon, Bart, everyone always says it's our generation that'll save the world — let's actually do it!!" Bart answers this melodramatic statement with an appropriate, "Um ... sure. Whatever." Sure enough, Bart saves the world with plenty of time to spare.
Impulse and Robin reunite with Mystral and take out all the remaining White Heat goons. Mystral then takes off, leaving behind her gold mask and her fake face she wore underneath it. Robin and Impulse then begin the long walk back to the lodge through the blizzard, while Impulse teases Robin for having a crush on Mystral.
This was a very fun, delightful comic book. The fans were right to clamor for a Robin-Impulse team-up — they work perfectly together! However, this issue did have a few flaws with it. The plot was overly complicated and weighed down with unnecessary details and characters, such as Deegan and even Mystral. As far as I know, Mystral never appeared again in any comic, which makes all her mystery and too-convenient powers all the more frustrating. This story would have been a lot better if it was just Robin and Impulse against Piotr Vilk. I think Brian Augustyn and Mark Waid just had too many ideas on the table and couldn't decide what to cut. And because there was so much nonsense going on with Mystral, the entire subplot of Max searching for the boys was dropped. Perhaps Augustyn was a better editor than a writer. But all in all, I really enjoyed this issue. The art was solid, the dialogue was funny, and this was the first of many wonderful Impulse-Robin adventures.
There aren't any letters to the editor (naturally), so we'll take a look at the ads:
Space Jam. Get ready to jam. Starring Bugs Bunny and Michael Jordan. Also Wayne Knight, before he'd play Micro in Punisher: War Zone, and Danny DeVito, after he played the Penguin in Batman Returns. I was 9 years old in 1996, so I believe that Space Jam is the greatest movie of all time. I even own the soundtrack!
See Johnny run. See Johnny fly. Be Johnny. Johnny Quest CD-ROM game.
Jordan jams! Bugs slams! Space Jam: The Video Game on PlayStation. I sadly didn't have this game as kid, but I did get to play it a couple of times and I thought it was really cool.
He's big on action! A two-page ad for the 12-inch action figure Action Man.
Why allowance was invented. A two-page ad for Major League Baseball cards.
Play dirty! Three Dirty Dwarves on SEGA Saturn.
JLA. The world's greatest heroes together again! Grant Morrison, Howard Porter, John Dell.
Dannon Sprinkl'ins Magic Crystals yogurt. If you wanted to destroy your comic book, you could fold this page in half to see the yogurt spell the word "new."
Next time, we'll cover Impulse #20, the final Impulse appearance with a 1996 cover date.
Subscribe to:
Posts (Atom)